Added an options menu that can be accessed from the title or during gameplay with settings for glide toggle, crouch toggle, and controller bindings.
Boss dialogue can now be skipped with Escape Key/Start.
Level Adjustments:
Added medal fragments to every level prior to 1-1.
Added helper image sequences to 0-1.
Re-added and changed the order of some rooms in 0-3.
Added a new room to demonstrate switching forms in midair or on a wall as well as the wall jump refresh.
Added an extra looping one-room level where you can freely experiment with Magli Draelyn's moveset.
Player Character Changes:
Magli Draelyn has new idle animations that play while her temper level is vulnerable.
Magli's maximum glide time has been reduced from 5s to 3s to balance out the wall jump refresh.
Draelyn's Fire Tackle can now be slide canceled midway through her active frames and at any time during her endlag frames so long as she's on the ground.
Increased the speed penalty of slide canceling Fire Tackle from -60% to -75%.
Draelyn can now jump cancel her Fire Tackle in midair as long as her wing jumps haven't been used up.
When Draelyn starts sliding, she now gets a little bit of coyote time for the first 0.1 seconds of the slide, allowing her to slide in midair for a bit when starting a slide right off of a ledge.